#include "operate.h"
void RotationAngle(float angle, int type)
{
	switch (type)
	{
	case Rotate_Top:
		//angle
		break;
	case Rotate_Bottom:
		break;
	case Rotate_Left:
		break;
	case Rotate_Right:
		break;
	case Rotate_Front:
		break;
	case Rotate_After:
		break;
	default:
		break;
	}
}